Current Game Status


So far the app has about 300 lines of code for the core game mechanics. It's a fairly simple battle loop for the time being until I get everything working the way I want it to, but it is functioning via cli.

Json file has been setup that the main file loops through which stores your level, cards available to you and boss that is available to fight. The main point of the game is to understand the name of the Russian card the enemy holds so you'll know how to defeat it (this is only for the first version, there will be more mechanics soon). The code ensures you always hold one card that the enemy's card is weak to, you just have to select the right one.

Aside from that, there is a training section where you can practice learning the meanings of the cards in your deck. The few cards that I've initially put in contain the English and Russian translation, as well as a native speaker repeating the card in Russian and an image that goes with the card. This part wasn't too difficult to make so it's already finished. 

I'm creating this project in Python and am planning on using Kivy for the gui, but I do have a Unity Developer that's intending on giving a separate version that I believe we might make 3D. 

There's quite a bit of work that needs to be done and I don't expect this to be finished soon, I'm hoping by next year due to the fact that I work full time and contribute my time to other technical projects outside of gaming/learning apps.

Thanks for checking out the project!

Leave a comment

Log in with itch.io to leave a comment.