Updates - 08-06-25 (parser 98)


The game felt a bit too boring as it was so I've added some effect cards that I'm going to experiment around with. The enemy character's deck building cycle will now include a handful of effects cards to keep the game interesting - that aspect of the game was just completed today.

Setting up some new features that require a bit of movement such as:

- Transfer to ca

- Names and dates scrambled

-  Disposal of original assets

- 120 new assets per cycle specified in documentation


 

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